I'm an artist and animator with 18 years experience creating 2D and 3D content for web, PC, console, and mobile games.
I have shipped titles for web, ipad & iPhone, PC, and Playstation.
I can draw, animate, design UI, model, UV map, texture, skin and rig.
I'm fluent in Flash, Photoshop, Maya, and other common graphics programs.
I've used game engines like Unity, UnrealED, Source, and proprietary tools.
My long term goal is to become a technical artist. I enjoy solving technical art pipeline problems, and have built custom tools for Flash and Maya using JSFL, MEL, and Python.