I am an artist and animator with 18 years of experience creating digital game content. Recently I have added tech art skills to my resume. I am seeking full time work in a team with a high bar of quality, creating art and animation for well crafted and engaging original games.
Custom art tools for Flash and Maya using JSFL, MEL and Python. Illustration and animation, in a variety of styles, original or following specs and style guides. 3D modeling, texture mapping, rigging and animation. Stop motion animation. Game and UI design and scripting.
Fluent in Flash & Photoshop, Maya. Experienced with Illustrator, Painter, Max, Unreal Ed, Unity, and various common graphics packages.
Andrew Kelts, Technical Art Lead, Disney Interactive Andrew.Kelts@disney.com
Peter Lewis, Art Director, Disney Interactive firstname.lastname@example.org
Nate Conlan, Art Director, Cricket Moon Media - email@example.com
Geoffrey Nelson, President, Cricket Moon Media - firstname.lastname@example.org