Cervantes DaCosta

PLAYER: Dave Hershey
NATURE: Loner
DEMEANOR: Traditionalist
CLAN: Lasombra
SECT: Camarilla
GENERATION: 7th
CONCEPT:

PHYSICAL: Strength 3, Dexterity 3, Stamina 3 [5fp]
SOCIAL: Charisma 2, Manipulation 4, Appearance 2 [10fp]
MENTAL: Perception 3, Intelligence 3, Wits 4

TALENTS: Alertness 3, Brawl 3, Empathy 3, Intimidation 3, Subterfuge 3
SKILLS: Stealth 3, Jack-of-all-Trades 1
KNOWLEDGES: Finance 3, Linguistics 3, Occult 3, Jack-of-all-Trades 1

BACKGROUNDS: Age 3, Generation 6, Resources 5, Retainers 4, Status 2 [15fp, Age gives 75fp]

DISCIPLINES: Dominate 3, Obtenebration 5, Potence 2 [49fp]
RITUALS: (none)

VIRTUES: Conscience 3, Self-Control 5, Courage 5 [6fp]

METATRAITS: Humanity 5, Willpower 10, Blood 20 (4 per turn) [5fp]

MERITS: Jack-of-all-Trades 5, Coldly Logical 1
FLAWS: Overextended 4, Vulnerability to Silver 2

SYSTEMS
Command: Man + Intimidation roll vs. difficulty target's Willpower; single word command
Mesmerize: Man + Intimidation roll vs. difficulty target's Willpower; programming may be more complex
The Forgetful Mind: Wits + Subterfuge roll vs. difficulty target's Willpower; 1 – may remove a single memory, lasts one day; 2 – may remove, but not alter, memory permanently; 3 – may make slight changes to memory; 4 – may alter or remove entire scene from subject's memory; 5 – may reconstruct entire periods of subject's life
Shadow Play: 1 blood spent; +1 Stealth; +1 ranged difficulties on opponents; other stuff
Shroud of Night: Man + Occult roll vs. difficulty 7; cloud of inky darkness 10ft in diameter; diameter doubles for each addition success; range is up to 50yd; light and sound obscurred; –2 Sta to those trapped inside
Arms of the Abyss: 1 blood spent; Man + Occult roll vs. difficulty 7; one tentacle per success; each tentacle is six feet long, has Str and Dex equal to Obtenebration, 4 health levels, and vampire's Sta + Fortitude soak dice for bashing and lethal but none for aggravated; constrict is Str + 1 lethal damage per turn with resisted Str rolls for the victim to break free
Black Metamorphosis: 2 blood spent; Man + Courage roll vs. difficulty 7; four tentacles appear; each tentacle is six feet long, has Str and Dex equal to the vampire's, 4 health levels, and vampire's Sta + Fortitude soak dice for bashing and lethal but none for aggravated; contact reduces opponents Sta and soak pools by 2; allows one extra attack without penalty; provides knowledge of surroundings even in pitch darkness
Tenebrous Form: 3 blood spent; takes three rounds to complete transformation; immunity to gravity and all physical attacks, but not to fire and sunlight

LANGUAGES: Bosque (native), English, French, Spanish, Latin

NOTES:

EXPERIENCE: Accumulated 0, Unspent 0

Back to Index